Monthly Archives: May 2016

Photoshop Yourself into a Famous Painting!

Photoshop Yourself into a Famous Painting!

Graphic Design students have learned so much this year! One of the last skills we learned was how to edit photos in a convincing way so they don’t even look “photoshopped”. To do this project, students chose a famous painting and took their own photo in the same position. They had to blend their face onto the famous photo by editing color, contrast and brightness. They even had to edit the texture to make their face look like it was on a canvas or had cracked or smeared paint. This project is one of many that bring many ideas and skills together that they have learned over the course of the year. Nice work, Graphic Design!

Massachusetts State Frameworks: Visual Art

PreK–12 STANDARD 1: Methods, Materials, and Techniques
     1.10 Use electronic technology for reference and for creating original work
PreK–12 STANDARD 2: Elements and Principles of Design
     2.13 Use color, line, texture, shape, and form in 2D and 3D work and identify the use of these elements in the compositions of others Examples include: line as edge treatment and in patterns; color temperature, mass and volume as functions of color, size, perspective; negative space; visual and surface textures.
     2.17 Create artwork that demonstrates facility in selective use of elements and principles of design to establish a personal style

WHS ARt featured at “First Thursday Downtown”

WHS ARt featured at “First Thursday Downtown”
1st ThursdayThe inaugural, “First Thursday Downtown” is scheduled for Thursday June 2, 2016 from 6 to 8 pm. at the Albion Cultural Exchange and will feature young up and coming artists from the Wakefield High School Visual Arts Department.
“On May 19 we showcased the work of our graduating seniors and now it’s time to present our upcoming talent.” said Joy Schilling of the Wakefield High School Visual Arts Department and Albion Cultural Exchange Committee.  The Albion Cultural Exchange has an open main floor gallery with natural light pouring in from palladium windows and is in the heart of Downtown Wakefield at 9 Albion Street.
First Thursday’s Downtown is just beginning and the Albion Cultural Exchange is looking to add in various monthly community partners to participate in First Thursday’s Downtown.  If your business or organization is interested in participating, please contact the Cultural Exchange through the website www.albionculturalexchange.org or by attending one of our events.
First Thursday’s Downtown is brought to you by the Albion Cultural Exchange.

Intro to Film & Video – Adobe Premiere & “How to…” Projects

Intro to Film & Video – Adobe Premiere & “How to…” Projects

Introduction to Film & Video students have jumped into the best of the best when it comes to video editing software. Students are learning various skills and techniques in Adobe’s editing application Premiere Creative Cloud. Learning this professional application, puts the students on the same level as those who attend college universities. Understanding key concepts in Adobe Premiere allows students to piece together videos with great ease and professional quality.

Students were instructed to create a  “How to…” video.  The objective is to create a simple and easily understandable step-by-step tutorial of how to do something.  Proposed projects range from “How to Wash Hands” to “How to Be Cool.” Incorporating previously taught techniques into this project helps piece together a fluid video. Check out some student work below.

Visual Arts

PreK–12 STANDARD 1: Methods, Materials, and Techniques

1.9 Demonstrate the ability to create 2D and 3D works that show knowledge of unique characteristics of particular media, materials, and tools

1.10 Use electronic technology for reference and for creating original work

1.12 Describe and apply procedures to ensure safety and proper maintenance of the workspace, materials, and tools

PreK–12 STANDARD 4: Drafting, Revising, and Exhibiting

4.9 Demonstrate the ability to conceptualize, organize, and complete long-term projects, alone and in group settings
• Conceptualize: plan, generate ideas, make preliminary sketches, participate in discussions, imagine outcomes, and set goals;
• Organize: choose materials and techniques to attain the desired look and feel; maintain work space and personal schedule; review progress of work with others; and revise work appropriately;
• Complete: prepare work for presentation or exhibition

4.10 Demonstrate the ability to develop an idea through multiple stages, responding to criticism and self-assessment

4.11 Maintain a portfolio of artwork that demonstrates a progression of ideas and skills over time

PreK–12 STANDARD 5: Critical Response

5.9 Use published sources, either traditional or electronic, to research a body of work or an artist, and present findings in written or oral form

5.10 Critique their own work, the work of peers, and the work of professional artists, and demonstrate an understanding of the formal, cultural, and historical contexts of the work

Ceramics 2 – Set of Mugs

Ceramics 2 – Set of Mugs

MA Standard: Students will demonstrate their powers of observation, abstraction, invention and expression in a variety of media, materials and techniques.

Expectations: Students will create a set of mugs, either wheel thrown, or hand built. Something is considered a set in many ways, color, form, technique, graphics, use of texture, line or all of the above.

Digital Photography Golden Hour

Digital Photography Golden Hour

Click on the photo to view the video.

In photography, the golden hour (sometimes known as magic hour, especially in cinematography) is a period shortly after sunrise or before sunset during which daylight is redder and softer than when the Sun is higher in the sky.

Students had to plan the correct time to acquire images that best exhibited golden hour lighting.

Massachusetts Frameworks & Learning Standards Tooltip Icon
MA: Arts
MA: Grades 9 – 12
Visual Arts
1.9 Demonstrate the ability to create 2D and 3D works that show knowledge of unique characteristics of particular media, materials, and tools
1.10 Use electronic technology for reference and for creating original work
2.12 Apply knowledge of color theory to a project focusing on the use of complementary colors. Be able to use values of colors in wet and dry media to create the illusion of 3D form on a 2D surface
2.15 Create artwork that demonstrates understanding of the elements and principles of design in establishing a point of view, a sense of space, or a mood
3.10 Create 2D and 3D images that are original, convey a distinct point of view, and communicate ideas
4.9 Demonstrate the ability to conceptualize, organize, and complete long-term projects, alone and in group settings
• Conceptualize: plan, generate ideas, make preliminary sketches, participate in discussions, imagine outcomes, and set goals;
• Organize: choose materials and techniques to attain the desired look and feel; maintain work space and personal schedule; review progress of work with others; and revise work appropriately;
• Complete: prepare work for presentation or exhibition
4.10 Demonstrate the ability to develop an idea through multiple stages, responding to criticism and self-assessment
4.12 Choose and prepare artwork for exhibition, and be able to discuss their choices
5.10 Critique their own work, the work of peers, and the work of professional artists, and demonstrate an understanding of the formal, cultural, and historical contexts of the work
MA: Technology Literacy
MA: Grades 9 – 12
Computer Proficiency

Standard 1. Demonstrate proficiency in the use of computers and applications, as well as an understanding of the concepts underlying hardware, software, and connectivity.

G9-12: 1.4 Explain effective backup and recovery strategies.
G9-12: 1.6 Demonstrate keyboarding techniques, including the use of keyboard shortcuts, to complete assignments efficiently and accurately. (For students with disabilities, demonstrate alternate input techniques as appropriate.)
Multimedia and Presentation Tools
G9-12: 1.32 Identify technology tools (e.g., authoring tools) that can be used to create a multimedia product.
G9-12: 1.33 Use a variety of applications to plan, create, and edit multimedia products (e.g., slide presentations, videos, animations, simulations, podcasts).
Research, Prob Solv & Comm
Communication & Collaboration
G9-12: 3.6 Use a variety of media to present information for specific purposes (e.g., reports, research papers, presentations, newsletters, Web sites, podcasts, blogs), citing sources.
G9-12: 3.7 Demonstrate how the use of various techniques and effects (e.g., editing, music, color, rhetorical devices) can be used to convey meaning in media.

Visual Arts Day/Night Virtual Slideshow

Visual Arts Day/Night Virtual Slideshow

April 7 & 8, 2016